ART151 Video Art
Introduces the art of the moving image through animation, filmmaking, and video game design as a means of creating time-based art. Includes experimentation with analog materials such as painting, drawing, sculpture, sound and installation alongside digital tools. Explores the complexities surrounding video art by examining each element individually. Considers the historical evolution of film, A.I., and video games as a way of understanding video art. Audit available. (See course content and outcomes.)
Credits: 4
CRN | Class type | Location | Days & time | Dates | Seats available | Faculty | More info |
---|---|---|---|---|---|---|---|
26682 | Online (scheduled meetings) | Not applicable | Tuesday and Thursday from 5 to 7:50pm | From April 1 through June 12, 2025 | David Torres | $0 Class details for CRN 26682 Fees: $12 |
Class schedule definitions
- Cost:
- cost is based on the number of credits – see tuition and fees
- Books:
- $0 or <$40 means low cost books (doesn't include other supplies like calculators)
- Register:
- use the CRN to register in – see how to register
- Class types:
- see more about class types
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- In-Person: Instructional time will happen in-person. Class meetings take place at specific times and locations.
- Online (no scheduled meetings): Instruction will take place through regular online activities and assignments with scheduled due dates. Classes do not have meeting times.
- Online (scheduled meetings): Instructional time will happen online. Class meetings will take place at scheduled days/times online.
- In-person & Online (scheduled meetings): Class meetings take place at a specific time & day, with some meetings in-person and some online, usually in Zoom.
- In-person & Online (no scheduled meetings): Class meetings are in-person and have additional online activities.
- Online (scheduled meetings) & Online (no scheduled meetings): classes meet remotely with additional online activities required.